Intelligence empowers Imagination, Energy drives Action, Discipline channels it into the right direction
My Thoughts
ForerunnersPrecursorsAliensParasitesGreys
CreationIndustriousnessWrathHungerUncertainty
ValorAtonementSacrificeGreedThrill
PunishmentProtectionHatredDestructionMystery
LoveJusticeLustDebaucheryRisk Affinity
EnjoymentHopeVengeancePain, Misery, AnxietyCuriosity
Survival InstinctStoicismPrideTerrorFate
StabilityConfidenceDeceptionComplacencyWisdom
ForebodingGuileSelfishnessStagnation
Character Classes
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Tank
Knight :- Champion/Cavalier
Paladin :- Templar/Inquisitor
Bladesinger :- Eldrich Warrior/Arcane Puppeteer
Barbarian :- Berserker/Reaver
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Evasive​
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Ranger :- Beastmaster/Stalker
Thief :- Rogue/Scout
Duelist :- Knife-Thrower/Weapon-Master
Bard :- Skald/Minstrel
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Magical
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Priest :- Warpriest/Healer
Druid :- Shaman/Nature's Disciple
Wizard :- Archmage/Enchanter
Sorcerer :- Thatmurge/Elementalist
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GoodEvilNeutral
CreationHungerUncertainty
IndustriousnessGreedThrill
ValorWrathMystery
AtonementSacrificeRisk Affinity
ProtectionDestructionCuriosity
PunishmentHatredFate
LoveLustWisdom
EnjoymentDebauchery
JusticeVengeance
Stoicism
Pain, Misery, Anxiety
ConfidencePride
ForebodingTerror
GuileDeception
HopeComplacency
Survival InstinctSelfishness
StabilityStagnation
VirilityGluttony
Religions
MonotheismProphetsIdols
PolytheismGurus (Teachers)Calligraphy
MaltheismRishis (Sages)Books
PantheismPriesthood
Artefacts (Candles, Bells)
Monolatory
Divine Warrior-King
Rich, Free, Brave but Simple Farmer
Smart, Tough, Good at heart Rogue
Tyannical Slavers
Crazed Arsonists
Mysterious Wanderers
The First Gem
The Prophecy of the Ancients
Act I Act II Act III Act IV
The Brewing Conspiracy The Chase of the Banditii The Cloaked Riders The City of Splendours
Town of Stanerdam Palisades Thornspike Forest Woods 1 Greenmist Woods Forest 1 City Exteriors Gates
Worker's District Woods 2 Forest 2 Stables
Market District Woods 3 Pond The Old Mill
Administrative District Den Forest 3 Orchard
Outlying Areas Farms The Stronghold Courtyard The Sanctuary Castle Exterior City Interiors Craftsmen District
The Shrine Barracks Tower Interior Temple District
Lake of Secrets Kitchen Upper Floors Market District
Tower of the Vizerjei Second Floor Basement The Graveyard
The Druid Grove Camp The Crypts Mausoleum
Lake of Mirrors Catacombs
Vale of Shadows Caves
Blood Cliffs Chamber of the Death Lord
The Second Gem Dockside Harbors
Secrets of the Shrouded Deity Warehouses
Red Light Area
Act I The Pride of the Seas
The Preperation of the Voyage