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1. Intellectuals

a) Spiritualists :- Creating/Reforming a Religion/Sect ; Helping Millions Spiritually through books/lectures

b) Scientists :- Inventing/Discovering Things ; Contributing to a Groundbreaking Project

c) Philosophers :- Self-Help Books/Lectures ; Breaking Conventional Norms ; Optimzing Societal Culture

2. Leaders

a) Politicians :- Tough and Groundbreaking Decisions ; Leading Economic & Cultural Growth

b) Generals :- Winning Wars ; Improving Life of Soldiers ; Creating Self Defense Institutions & Culture

c) Reformers :- Removing Unprogressive Practices ; Improving Awareness & Contemplation amongst Youth

3. Merchants

a) Traders :- Massive Personal Wealth ; Supply of Rare Products ; 

b) Entrepreneurs :- Massive Stand-Alone Companies ; Innovative Startups for Exploring New Ideas

c) Speculators :- Supporting Productive Entrepreneurs ; Massive Personal Wealth

4. Warriors

a) Sportspersons :- Breaking Records ; Leading Team Victories ; 

b) Explorers :- Creating Dangerous Records ; Exploring Inaccessible and Lesser Known Places

c) Soldiers :- Personal Bravery-Tactical Gain ; Endurance - Tactical Gain ;

5. Workers

a) Professionals :- Removing Latency & Unoptimization

b) Manual Labour :- Efficiency & Strength

c) Skilled Labour :- Skill and Response Time

Positive and Negative Qualities, Historically Ascribed to Each "Caste" Group

                             +ve                                                                                                             -ve

Intellectuals        Smart, Enlightened, Progress-Bearers, Civilized                                       Cunning, Slothful, Mental Enslavers, Deceptive, Secret Degeneracy

Administrators    Bold, Charismatic, Inspirational, Leadership, Risk-Affine, Industrious      Tyrannical, Intrigue, Backstabbers, Selfish, Power-Hungry, Debauched

Warriors              Brave, Physically Powerful, Honest, Justice-Oriented                                Gullible, Bloodthirsty, Petty            

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