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Military Archetypes

Heavy Infantry

          Defender [Heavily Armoured, Shield and Focused on Holding the Line than Damaging]

          Charger/Breaker of Formations [Massive Two-Handed Weapons, Specialists in Breaking Cavalry Charges and Disrupting Disciplined Formations)

Light Infantry​

         Skirmisher [Harassing and Chasing Routed Enemies; Countering Archers]

         Spy/Commando [Disrupting Enemy Charges and Spreading Misinformation]

Archers

         Armour Breaker [Slow firing, Accurate and Damaging Projectiles]

         Showerer [Massive Number of Projectiles; Disrupting Massed Enemy Infantry]

Light Cavalry

          Lancer [Fast Riding and lightly Armoured; Countering Cavalry Archers & Archers; Chasing down Fleeing Commanders]

          Mounted Skirmisher [Harassing slow-moving Enemy Infantry; Looting Camps; Hit and Run]

Heavy Cavalry

          Charger [Heavily Armoured and Well Armed; Disciplined and Skilled; Breaking Armoured Formations; Usually the first ones to engage]

Priest

          Healer [Bandaging and Spiritually Motivating Troops for Battle]

          Buffer [Providing Charms and Spells for improving combat abilities and bloodlust]

          Debuffer [Demoralizing and weakening enemy troops through chants, warcries and explicit rituals]

Magician

          Elementalist

          Sorcerer

          Evocator

          Conjurer

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